
HardCORE Fact Three
Room to Grow
CORE is extensible, via the full-access SDK, and SWIG-based
Python implementation. (SWIG allows other languages to be
added, with the same amount of access as Python). The
opportunity for third party developers is VAST. With
LightWave's expansive installed base (Number three in the
market according to the CGenie Survey), CORE offers whole
new markets to conquer.
HardCORE Fact Two
This is Just Beginning
You will get a taste of the new environment and some of the
new modeling tools in the initial beta release of LightWave
CORE in Q1. New builds will be delivered to the HardCORE
community every few weeks in the beginning and build
frequency will increase as the Q4 final release approaches.
HardCORE Fact one
A New Approach
For the first time, a professional 3D application is
evolving in collaboration with a community of artists. With
LightWave CORE the members are part of the development
process, not just the final stage of bug testing. Leveraging
substantive and immediate community feedback breaks new
ground in the 3D industry. We believe the collaboration
between NewTek and the HardCORE team members represent the
future of effective product development.
More on LightWave CORE coming soon, check back often.
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Sub D
The video showcases performance of Sub-Ds in
hardware and the selection system and pre-selection
highlighting system in LightWave CORE. This video
was recorded on a Dell Precision M6300 laptop, on
Windows XPSP3, with 2GB of RAM and a Quadro FX1600M. |
Modifier Stack
This video demonstrates the power of CORE's Modifier
Stack. Nondestructive mesh editing will allow for
amazing flexibility in the modeling process.
Keyboard shortcuts |
This video shows the
keyboard shortcut editor where you have the option
to create custom shortcuts and save them as presets
or choose to use factory presets.
Keyboard shortcuts |
This screen capture
shows the keyboard shortcut editor where you have
the option to create custom shortcuts and save them
as presets or choose to use factory presets.
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